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Policy Based Design Using C++ Typemaps
1.0.1
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Abstract
Policies provide effective method of customizing class behavior.
The standard way of providing policies is simply passing them to
the class during instantiation or using typedef constructions. Both
methods require knowledge about each policy position in template
parameter list. Besides, if the required policy is not the first
on the template parameter list, then the programmer is required
to supply all the previous parameters. Moreover, the designer of
class can't easily modify policy list without modifying the code
where the class is used.
The proposed is method of using typemaps for providing policies.
Typemaps are built using C++ meta-programming techniques. Each
element of typemap contains the key and value parts. The key
contains the policy category, and the value represents the policy
itself. The programmer has to build the policy meta-container and
pass it to every used class. The programmer, normally, would take
the default policy list and replace only the necessary ones. Then
the class accepts the whole list and chooses only the needed policies.
Typemaps make policy based design easier and more convenient.
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